Pearl Lemon Games provides fighting game development services for studios, publishers and IP owners building competitive combat titles. Our scope can include combat architecture, frame data, hitboxes and hurtboxes, input systems, combo logic, AI opponents, multiplayer netcode, balancing, UI, progression, monetisation and QA across PC, console and mobile projects.
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Best fit for: teams building or repairing combat-heavy games where frame data, hitboxes, input handling, netcode and balance materially affect the experience. Share the engine, target platforms, current prototype/build, multiplayer requirements and the main combat problems you need solved.