Mobile Game Development Services in New York
If you’re in New York and planning to launch a mobile game that actually retains user attention past day three, you’re not alone. A lot of businesses jump into game development without a proper structure, and it costs them—both time and market share.
It’s not just about writing code. It’s about knowing how game mechanics, platform compatibility, and monetization methods work together. Without that understanding, even the best ideas flatline. This isn’t courtroom representation—it’s a consultation service designed to make sure what you launch works, scales, and doesn’t fall apart under genuine traffic.
Our Services
We work closely with game publishers, startup founders, media brands, and entertainment companies across New York. Whether you’re building from scratch or picking up a half-built Unity project someone else couldn’t finish, we bring structure, cross-platform know-how, and a no-nonsense approach to every build. Below are eight service areas where we cut through the noise and deliver what matters.
Full-Cycle Mobile Game Development
From first wireframe to post-launch patching, we manage every step—design, development, QA, and store submission. Whether you’re targeting iOS, Android, or both, we build using Unity or Unreal so your team isn’t stuck rewriting every time a new device launches.
Cross-Platform Game Builds
We ensure the same game works across iOS and Android without compromising performance. We use structured C# scripts within Unity and build with platform-specific SDKs where needed to avoid clashing APIs, resulting in reduced error rates and faster updates.
UI/UX and Game Flow Planning
If your first-time user experience isn’t smooth, your retention tanks. We structure onboarding, tutorials, menus, and transitions so players stick longer than a single session. Everything is wired to reduce bounce rates and increase time-in-game.
Multiplayer Game Architecture
We integrate real-time multiplayer using Photon, Mirror, or AWS GameLift depending on scale. From matchmaking to lag compensation, we build games that don’t fall apart when 100 users log in at once. Packet loss handling and sync management are baked in.
Monetisation Integration
We set up ad mediation layers with tools like AdMob, ironSource, or Unity Ads. We also handle in-app purchase (IAP) frameworks tied to backend validation and store policies. It’s not just plugging in a banner ad—it’s about making revenue work without damaging user trust.
Game Testing and QA
Buggy games don’t sell. We run regression, smoke, and load testing across iOS and Android devices—not emulators. That includes memory usage checks, frame drop analysis, and device compatibility reports. Testing isn’t where we save time—it’s where we prevent refunds.
AR-Enabled Game Development
If your project needs AR, we use ARKit and ARCore with Unity for location-based, object recognition, or surface-mapping features. We also manage the permissions, device filters, and compliance checks for both Apple and Google.
LiveOps and Post-Launch Support
We handle patch updates, limited-time events, server scaling, and crash logging through Firebase, PlayFab, or custom-built dashboards. Games don’t end at launch. Monetization, retention, and content drops need a proper release pipeline.
Why Choose Us?
- Local Support: We work in your time zone—New York hours, no delayed replies.
- Direct Access: You get direct access to senior developers, not account managers reading scripts.
- Structured Workflows: We use structured workflows and development sprints, so you’re never left guessing what’s happening next.
- Weekly Deliverables: Our team doesn’t build slideshows—we ship playable builds weekly.
- Transparent Communication: We don’t upcharge for every tiny edit. Feedback and iteration are built into the plan.
Schedule a Call and Talk to Someone Who Understands Mobile Game Production from Day One to Launch.
Frequently Asked Questions
We use both. Most mobile games are built in Unity unless you need high-fidelity visuals, then Unreal is considered.
We build and test on actual hardware—iPhone, iPad, Android phones, and tablets—not just emulators.
Yes. We set up ad mediation networks and in-app purchase logic that complies with both Apple and Google store policies.
Yes. We use Firebase, PlayFab, or custom APIs depending on your scaling and data needs.
We can. We’ll audit the codebase first to see how much of it can be used and what needs rebuilding.
Take the First Step
We don’t pitch dreams. We build games that work. Whether you’ve got a sketch on paper or a half-finished prototype, we’ll help you put the pieces in place to launch and scale.
Book Your Confidential Consultation Today.