Mobile Game Development Services in North Carolina
- You’re working with generalist developers who treat mobile games like business apps.
- You’ve burned time and budget on teams who disappear halfway through the dev cycle.
- You’ve got no clear plan for launch, monetization, or post-release support.
Our Services
We work with game publishers, media agencies, indie studios, and product teams across North Carolina. Every service we provide is built around genuine deliverables, practical timelines, and the end goal: launching your mobile game without the unnecessary setbacks.
Full-Cycle Mobile Game Development
Cross-Platform Development (iOS & Android)
Multiplayer & Server-Side Architecture
UI/UX for Gaming Interfaces
Monetization Planning & Integration
Backend & Analytics Integration
QA, Performance Optimization & Device Testing
Our QA team runs rigorous performance tests across device generations (especially older Androids and iPhones). Memory leaks, load times, and frame-rate drops are flagged and patched before launch.
Solves: Crashes and poor reviews due to under-tested builds. We check before your users do.
App Store Submission & Compliance
We prepare builds for submission, resolve rejections, write store copy, and handle provisioning profiles, SDK disclosures, and in-app purchase compliance under Google/Apple policy.
Problem solved: Wasting weeks resubmitting apps due to guideline violations. We know what triggers rejection and handle it upfront.
Why Choose Us
- Direct Development: We don’t outsource your work. Our team handles it directly—coding, testing, releasing.
- Transparency: You get technical clarity on scope, hours, and frameworks from day one.
- Regular Updates: Weekly progress reviews and demo builds mean no guessing where your project stands.
- Proven Success: We’ve built and shipped mobile games used by thousands of daily players.
- No Surprises: No hidden costs, no silent delays, no overpromised deliverables.
Speak With Our Development Lead Today.
Frequently Asked Questions
We work with both, depending on the requirements of the game. Unity is preferred for 2D and lightweight mobile titles; Unreal is used for graphics-heavy or 3D-intensive experiences.
Yes. We build server architecture using Photon or custom Node.js, depending on performance demands. Matchmaking, session sync, and rollback are supported.
Yes, we integrate with StoreKit (iOS) and Google Billing API, ensuring product IDs and sandbox testing are set up properly.
Small-scale games (one mechanic, limited UI) can ship in 6-8 weeks. Complex builds typically require 3-6 months, depending on multiplayer, asset complexity, and server integration.
Yes. We follow compliance standards and configure SDKs to meet required flags and disclosures on both stores.
Ready to Build a Mobile Game That Actually Launches?
Book a time to speak with someone who understands Unity, latency budgets, app store guidelines, and user monetization patterns—not just “ideas.” If you’ve got a game idea that needs to be taken seriously, we’re the ones to talk to.
Schedule Your Consultation and Stop Guessing. Let’s Talk Timelines, Tech, and Targets.