Unity & Unreal Engine Development Services in Ohio
Get Your Game Built Right, Without The Delays That Drain Time And Budget. Here’s what’s common in Ohio’s game dev scene: great ideas, half-built prototypes, delayed launches, and engineers vanishing mid-sprint. We’ve seen it. Our clients are tired of spending more time fixing bad work than building great products. If you’re dealing with underperforming freelancers, overpromised timelines, or builds that break at 60 FPS—let’s skip the story and fix the problem.
This is not about legal paperwork or courtroom matters. This is hands-on consultation to move your Unity or Unreal Engine game into production, clean up what’s broken, and ship with confidence.
Our Services
We work with game studios, funded tech teams, and product leads across Ohio who need serious help finishing, fixing, or scaling their Unity or Unreal Engine builds. Whether you’re releasing on console, mobile, or desktop—we know how to get you across the finish line.
Unity Game Development
Unreal Engine Development
Multiplayer Architecture
We work with Photon, Mirror, Unreal Networking, and third-party backends. Clients call us when their lobby system keeps dropping users or their matchmaking logic keeps failing state sync. We fix lag, backfill, session persistence, and test under live multiplayer scenarios before pushing to production.
Cross-Platform Deployment
Porting Unity or Unreal games to iOS, Android, Windows, PlayStation, or Xbox is not a click-and-export job. We manage resolution scaling, input mapping, shader compatibility, and SDK integration to get your build approved. Our work clears store compliance checks and console certs without delays.
Mobile Game Optimization
Ohio-based teams often ask us to fix Unity mobile projects running at 20 FPS or failing on Android 12+. We strip unused assets, rewrite CPU-heavy scripts, and fix GC spikes from poorly managed memory. We also configure proper build settings for APK and IPA stability.
VR and AR Development
We build XR content for Meta Quest, HTC Vive, and HoloLens. From controller input to spatial tracking bugs, our engineers refine headset builds and reduce frame drop issues with proper batching, occlusion, and lighting controls. Unity XR Toolkit or Unreal XR stack—we’ve handled both.
Game Testing & QA
If your game crashes every third session, players don’t care why. We run automated and manual QA across Unity and Unreal titles. From softlocks to memory leaks to physics-related bugs—we write test cases that catch launch-killers early.
Game Maintenance & Support
We handle patch cycles, version control, bug reports, and feature updates post-launch. Whether you need to prep for a Steam summer sale or resolve Unity Analytics tracking issues before investor review—we support builds already on the market.
Why Choose Us?
- No Outsourcing: All work stays with developers who know Unity and Unreal by engine version, not by Google.
- Proven Track Record: We’ve fixed abandoned projects and shipped builds others walked away from.
- Specific Communication: We talk in specifics—not just “cool features.” We speak builds, logs, renderers, runtimes.
- Platform Knowledge: We know what works—and what will break—across platforms and updates.
- Honest Production Roadmap: We give you a roadmap that’s direct, executable, and realistic.
Frequently Asked Questions
Yes. We audit the repo, check dependency versions, and build from a cleaned-up branch.
We use Blueprints for rapid development and switch to C++ when performance or integration demands it.
We refactor scripts, compress textures, and use profiling tools like Unity Profiler and Logcat to remove runtime spikes.
Yes. We’ve implemented Photon, Mirror, and Unreal’s native replication systems, including custom lobby flows.
Yes. We work with dev kits for PlayStation and Xbox, ensuring your game clears TRC/XR certification checks.
Book Your Consultation
There’s no need to roll the dice on your dev team. We’ll walk through your goals, flag the problems early, and set a course that doesn’t blow up at launch. Consultations are short, sharp, and practical.
You’ve waited long enough. Let’s fix the code and ship your game.